scos gamesystem pare sa dea mai putine spikeframe desi atunci can da ar dura mai mult
mutat customjoinmessage la eventul de player_team, daca css# are disable jointeam nu mai am broadcast de event
bagat conditie suplimentara la player_spawn cand fac unhide la corpse
scos o gramada de msg-uri in consola srv la weapons_restrict